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Fixed in 3.2.0-preview.2
Votes
0
Found in [Package]
3.1.0-preview.1
Issue ID
1253182
Regression
No
[FBX Exporter] Multiple meshes are exported as one if they use the same name
How to reproduce:
1. Open the attached project "1224345.zip"
2. Open the "Test" Scene
3. Select "ToExport0" and "ToExport1" GameObjects in the Hierarchy window
4. Right-click selected GameObjects and select "Export To FBX..."
5. In a newly open Export Options window click "Export"
6. Place newly exported FBX in the Scene
Expected result: all different meshes were included in the FBX file
Actual result: meshes with the same name were replaced by one mesh
Reproducible with: 2018.4.23f1 (2.0.1-preview.2, 3.1.0-preview.1), 2019.4.0f1 (2.0.1-preview.2, 3.1.0-preview.1), 2020.1.0b12 (2.0.1-preview.2, 3.1.0-preview.1), 2020.2.0a14 (2.0.1-preview.2, 3.1.0-preview.1)
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Resolution Note (fix version 3.2.0-preview.2):
Fixed and should no longer reproduce in FBX Exporter version 3.2.0-preview.2 and newer