Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2018.2.0a6
2018.3
2018.4
2019.2
2019.2.9f1
Issue ID
1192354
Regression
Yes
Fatal Error "CheckDisalowAllocation" when reimporting more than 10 files with at least one .PO file
How to reproduce:
1. Open the user's attached "testing.zip" project
2. Right mouse click on the "Localization" folder in the Project window
3. Click on reimport
-- Observe the crash
Reproducible with: 2018.2.0a6, 2018.4.11f1, 2019.2.10f1
Not reproducible with: 2017.4.33f1, 2018.2.0a2, 2019.3.0b7, 2020.1.0a9
Could not test with: 2018.2.a3 - 2018.2.a5 due to Editor crashes (case 1003132)
Note: reimporting less than 11 files does not crash the Editor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.0a1, 2020.1.0a1