Search Issue Tracker
Won't Fix
Votes
2
Found in
5.3.1f1
Issue ID
763706
Regression
No
"Failed to load scene" errors when opening scene in editor
To reproduce:
1. Open the project
2. Try to open the scene "GameScene"
Notice that the scene does not open and an error appears: "Failed to load 'Assets/Scenes/GameScene.unity/ because its serialized file version is higher than what this version of Unity supports."
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
AnttiWAR
Apr 16, 2019 14:24
It would be nice if Unity would explain why it's won't fix or post solution how to fix it. I have same issue and Unity version isn't newer than the Unity where scene file was created.
poetoaster3006
Jan 02, 2019 19:13
same issue in 2019.1.0a9
ZbigniewCebula
Dec 13, 2018 19:40
This bug has returned in 2018.2.18f1
Xepherys
Jan 11, 2017 21:37
So I had this same issue with my project in 5.5.0. The issue in my case was that I had changed the Asset Serialization to "Force Text" and then had a bad merge in my git repo. I ended up with merge conflict markers in almost every file. I was able to reset to a prior commit and resolve the issue. I don't know if it's the issue for the OP, but it is a possible solution for some people.
Xepherys
Jan 11, 2017 03:18
Same issue - haven't changed my Unity version in months.