Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b2
Issue ID
632144
Regression
Yes
Errors thrown on exiting play mode when build settings are open
-e: see title. when the build settings window is closed the errors are not thrown
-regression from 5.0b1
-repro:
--open attached project
--open build settings
--set target to standalone
--enter play mode with the scene
--exit play mode
--NOTICE errors:
GUI Window tries to begin rendering while something else has not finished rendering! Either you have a recursive OnGUI rendering, or previous OnGUI did not clean up properly.
InvalidOperationException: Operation is not valid due to the current state of the object
at System.Collections.Stack.Peek ()
ArgumentException: Getting control 5's position in a group with only 5 controls when doing Repaint
device.IsInsideFrame()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Add comment