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Fixed in 11.0.0
Votes
0
Found in [Package]
10.1.0
Issue ID
1309421
Regression
Yes
Errors are thrown when turning on "FinalImageHistogramView" HDRP debug option
Reproduction steps:
1. Create Unity HDRP 2020.2 project
2. Open HDRP debug window: Window > Render Pipeline > Render Pipeline Debug > Lightning > Exposure > Debug mode > Set as FinalImageHistogramView
3. Observe errors in the console, and the histogram not showing up
Expected result: Histogram would show up in the Scene/Game View
Actual result: Histogram doesn't show up in any View, errors are thrown in the Console
Reproducible with: 10.1.0 (2020.2.0b11), 10.3.1 (2020.2.7f1)
Not reproducible with: 10.0.0-preview.27 (2020.2.0b7), 11.0.0 (2021.1.0b10), 12.0.0 (2021.2.0a7)
Can't test with: 7.5.3 (2019.4.21f1) (FinalImageHistogramView option was added in 10.0.0)
Error thrown: Metal: Error creating pipeline state (Hidden/HDRP/DebugExposure): fragment shader color output does not have enough components for the pixel format (MTLPixelFormatRGBA16Float)
(null)
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Resolution Note (fix version 11.0.0):
Fixed in: 11.0.0 (2021.1.0b10)