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Won't Fix
Votes
0
Found in [Package]
10.0.0 preview.71, 10.1.0 Verified
Issue ID
1289583
Regression
Yes
Errors are thrown on opening floating preview window of new VFX graph in 3D template
Errors are thrown on opening floating preview window of the new VFX graph in the 3D template.
CameraSort.compute: Kernel at index (0) is invalid errors are thrown on opening newly created VFX graph in the 3D template.
Steps to reproduce:
1) Create a new 3D project
2) Window > Package Manager > Install Visual Effect Graph
3) Project window > create > Visual effects > Visual Effects Graph
4) New VFX > inspector > preview > convert to floating window
5)Observe errors in the console window
Actual result: CameraSort.compute: Kernel at index (0) is invalid errors are thrown
Expected result: No errors should be thrown in the console
Occurring on: 2021.1.0a4 with VFX version 10.1.0, 2020.2.0b11 with VFX version 10.1.0, 2020.2.0b7 with VFX version 10.0.0 preview.71
Working fine on: 2020.2.0b6 with VFX version 10.0.0 preview.27, 2020.1.12f1 ( Version 8.2.0 verified ), 2019.4.14f1 (version 7.5.1 )
Environment: Occurring on Windows 10 & Mac 10.15.
Stack Trace:
1)New VFX] [System] CameraSort.compute: Kernel at index (0) is invalid
UnityEditor.PreviewRenderUtility:Render (bool,bool)
VisualEffectAssetEditor:OnInteractivePreviewGUI (UnityEngine.Rect,UnityEngine.GUIStyle) (at library/packagecache/com.unity.visualeffectgraph@10.1.0/editor/inspector/vfxasseteditor.cs:361)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
2)[New VFX] [System] Initialize Particle.compute: Kernel at index (0) is invalid
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