Search Issue Tracker
By Design
Votes
0
Found in
2018.2.3f1
Issue ID
1071215
Regression
No
Errors appear in the console when remote asset bundles are instantiated
Reproduction steps:
1. Download user's project and open in Unity
2. Enter play mode and wait until loading is finished (remote assets are downloaded)
3. Click the ceiling in Game view and choose any lamp
Expected: no errors in the console
Actual: errors appear in the console, sometimes crashes
Reproduced on: 2018.2.5f1; 2018.3.0a9
Note: errors
1. "Unknown pass type
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"
2. "Assertion failed on expression: 'pass >= 0 && pass < (int)m_Passes.size()'"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment