Search Issue Tracker
Fixed in 5.5.1
Fixed in 5.5.X
Votes
0
Found in
5.5.0f3
Issue ID
856507
Regression
No
Error when compiling surface shader when dynamic loop depending on WorldNormalVector is present
Steps to reproduce:
1. Open attached project
2. Select "TestShader" in project view
3. Compile shader
Result: error "Surface shader Input structure needs INTERNAL_DATA for this WorldNormalVector or WorldReflectionVector usage" is thrown even though "INTERNAL_DATA" is added to the Input structure
4. Open "TestShader" and comment the for loop - the errors are gone
Reproducible with: 5.3.1f1, 5.4.3p2, 5.5.0f3, 5.6.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment