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Fixed in 5.3.4

Fixed in 5.4.X

Votes

79

Found in

5.3.0f4

Issue ID

752613

Regression

No

Error when changing quality settings

Graphics - General

-

Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality"

Comments (24)

  1. TheLogician

    Feb 20, 2016 15:53

    I also have the same issue in 5.3.2f1 when calling QualitySettings.SetQualityLevel for full res from any lower res. We can't publish with this issue active, please fix.

  2. speedis

    Feb 10, 2016 19:11

    I was completely wrong, this still isn't fixed.

  3. speedis

    Feb 10, 2016 15:45

    I meant 5.3.2p3

  4. speedis

    Feb 10, 2016 15:44

    Just noticed this was fixed in the latest 5.3.1p3 release!

  5. Cro007

    Feb 01, 2016 18:41

    Hopefully this will be addressed ASAP.. this is breaking bug.. Can't release preview version until this is fixed

  6. Draco-Nared

    Jan 29, 2016 09:21

    Issue appears on 5.3.2p1
    There are two problems happening when changing the resolution of textures realtime:
    1. When changing from "not-full" to "full", the standalone build crashes. There is no problems in the editor.
    2. When chaniging from "full" to "not-full", some of the ui elements (especially those that are builtin the editor) in the standalone build get corrupted. No problems in the editor.
    Workarounds:
    1. setting tex res in all quality levels to full.
    2. allowing to change tex res only before starting the game.

  7. alan-lawrance

    Jan 26, 2016 21:22

    Confirmed issue in 5.3.1p3

    This impacts our ability to scale the game perf based on user changing quality settings.

  8. GhostTownGames

    Jan 13, 2016 13:23

    I have the same issue "unity trying to reload asset from disk that is not stored on disk", changing quality settings at runtime to a setting with a different texture quality (in this case going to half-res from a default of full-res). Quality level definitely included in the build for that platform (windows standaone, x86-64). Not changing texture quality, the error doesn't happen so we're doing that for now.

  9. navi2121

    Jan 13, 2016 00:44

    This got same problem, but if change Texture Quality from HALF to FULL.
    From FULL to half - working!

    UPD: correct. From HALF to FULL game crashed (Standart Windows 32bit EXE)

  10. Lee7

    Jan 05, 2016 17:19

    Same error, messes up RTPv3.

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