Search Issue Tracker
In Progress
Fix In Review for 3.1.2
Votes
1
Found in [Package]
3.1.1
Issue ID
CMCL-1606
Regression
No
Error “TargetPositionCache is inaccessible due to its protection level“ is present when implementing ICinemachineTargetGroup using TargetPositionCache
Reproduction steps:
1. Open the attached project "ReproProj"
2. Delete the “/Assets/Scripts/TargetPositionCache.cs” Script
3. Observe the Console
Expected result: No Errors exist
Actual result: Error “TargetPositionCache is inaccessible due to its protection level“ is present
Reproducible with: 3.1.1 (2022.3.44f1, 6000.0.17f1)
Could not test with: 2.10.1 (2021.3.42f1) (Assets\Scripts\TargetGroup.cs(1,13): error CS0234: The type or namespace name 'Cinemachine' does not exist in the namespace 'Unity' (are you missing an assembly reference?))
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Modifying the “/Assets/Scripts/TargetPositionCache.cs” Script also reproduces the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 3.1.2):
API added to CM 3.1.2