Search Issue Tracker
Fixed
Fixed in 6000.3.0b5, 6000.4.0a2
Votes
0
Found in
6000.3.0b4
6000.4.0a1
Issue ID
UUM-120176
Regression
Yes
Error Assertion failed on expression logged when Docking or Undocking the Animator Window
Steps to reproduce:
1. Create or open any Project
2. Create an Animator Controller Asset and open it
3. Undock the Animator Controller Window
4. Dock the Animator Controller Window
5. Undock the Animator Controller Window
Actual results: Error "Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_Windows'" is logged when Docking or Undocking the Window after the first time it's Undocked
Expected results: No Errors are present when docking or undocking Windows
Reproducible with versions: 6000.3.0a1, 6000.3.0b4, 6000.4.0a1
Not reproducible with versions: 6000.0.59f1, 6000.2.6f1
Tested on (OS): Windows 11, macOS 15.6.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Duplicate issue
Duplicate of another internal issue: UUM-113878: Assertion is thrown when closing context menu on an Animator tab/window