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Fixed

Fixed in 7.0.7, 9.0.2, 10.0.0-pre.2

Votes

0

Found in [Package]

7.0.6

9.0.1

10.0.0-pre.1

Issue ID

DANB-296

Regression

No

Error “A Native Collection has not been disposed, resulting in a memory leak” occurs in Play Mode when a GameObject has the "Sprite Shape Controller" component and is a child of an inactive parent

Package: 2D Sprite Shape

-

Steps to reproduce:
1. Open the user’s project
2. Open the “SampleScene” Scene
3. Make any change in the Scene (e.g., make a GameObject active and inactive)
4. Save the Scene
5. Enter Play mode
6. Observe the Console

Expected result: No errors
Actual result: Error “A Native Collection has not been disposed, resulting in a memory leak” occurs

Reproducible with: 2021.2.7f1, 2021.3.11f1
Not reproducible with: 2022.1.0b1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13
Could not test with: 2020.3.40f1, 2021.2.6f1, 2022.1.0a1, 2022.1.0a18 (Package errors)

Reproduced on: macOS Monterey 12.5.1 (Intel)

Notes:
- The memory leak is happening because of the two last GameObjects in the Hierarchy (GameObject active, parent object inactive, and GameObject inactive, parent object inactive)
- The error does not occur in the Player

  1. Resolution Note (fix version 10.0.0-pre.2):

    Fix for this issue is available on 2D SpriteShape package 10.0.0-pre.2 and above

  2. Resolution Note (fix version 9.0.2):

    Fix for this issue is available on 2D Spriteshape package 9.0.2 and above

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