Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b12
Issue ID
786142
Regression
No
Endless object reference loops in the Profiler
To reproduce:
1. Open attached project ("786142.zip")
2. Open "Untitled" scene
3. Play the scene
4. Open Profiler
5. Set Memory profiler to "detailed" and take a sample
6. Select Assets->Texture2D->Default-Checker
7. In the right "Referenced By" section expand Test(MonoBehaviour)->GameObject(GameObject)
8. Notice that after expanding "GameObject(GameObject)", "Test(MonoBehaviour)" appears and you can expand it to "GameObject(GameObject)" and then "Test(MonoBehaviour)" appears again. It is infinite loop
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment