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Not Reproducible
Votes
0
Found in
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127178
Regression
Yes
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown when exporting a GameObject to fbx and overwriting
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the FBX Exporter package (com.unity.formats.fbx)
- Create a new GameObject (GameObject > 3D Object > Cube)
- Right-Click the Cube GameObject and select "Export to FBX"
- Click the "Export" button
- Repeat steps 4 and 5
- Select "Overwrite"
- Observe the Console window
Actual results: "EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown
Expected results: No errors are thrown
Reproducible with versions: 6000.3.0a3, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Not reproducible with versions: 6000.0.62f1, 6000.2.12f1, 6000.3.0a2
Tested on (OS): MacOS Silicon Tahoe 26.0.1
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Resolution Note:
Could not reproduce on 6000.5.0a1 or 6000.5.0a2, win/mac