Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.0b1
Issue ID
561071
Regression
Yes
Enabling height mesh disables auto off mesh links
To reproduce:
1. Open project 4.3_FTP_AI
2. Open scene Terrain navmesh
3. Notice that offmeshlink aren't present
4. Uncheck height mesh and bake again
5. Offmeshlinks are generated
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment