Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.0f3
Issue ID
726425
Regression
Yes
[Emission] Distance mode doesn't stop emitting particles after stopping the movement
Repro steps:
1) Open the project and Test scene
2) Select Particle system and notice that there is no emission
3) Try moving the system object and notice that after stopping the movement it still remains emitting particles
-
jmesa
Sep 15, 2015 18:11
I think you may want to recheck the status. I just did this in 5.2 and it behaves the way the above repro suggests.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #714872