Search Issue Tracker
Won't Fix
Votes
0
Found in
5.0.0b19
Issue ID
663161
Regression
No
EditorUtility.SaveFilePanel() returns file name with repeated extension if "multi dot" (e.g. .tar.gz) extension is used
Developer Update: This is an issue with the OS X save file panel. We will contact Apple to see if they can provide a fix. Until then, avoid using double extensions on OS X (consider .tgz instead of .tar.gz)
Steps to reproduce:
1. Open the attached project
2. Open Assets/Editor/Exporter.cs file and observe the SaveFilePanel is called, and what parameters are passed in
3. In Editor's Menu Bar click on IssueReport/Run
4. In Save File Dialog just click on Save button
5. Observe the returned file name (and it's multiplied extension) in Console panel
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
Add comment