Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.2.0b3
Issue ID
931853
Regression
No
Editors crashes on play when Graphics Emulator is turned off under OpenGL at DataBufferGLES::CopySubData
Steps to reproduce:
1. Launch Unity Editor with the -force-gles31aep argument
2. Open the attached project
3. Switch platform to Android
4. Open any scene in the project
5. Select Edit -> Graphics Emulation -> Shader Hardware Tier 3
6. Select Edit -> Graphics Emulation -> No emulation
7. Play the scene
8. Observe the crash
Note:
Reproduced with GeForce GTX 750TI
Not reproduced with GeForce GTX 660
Actual results: Unity crashes
Expected results: Unity should not crash
Reproduced with: 5.5.4p4, 5.6.2p2, 2017.1.0f3, 2017.2.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment