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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0b1
2020.1.0a1
Issue ID
1180061
Regression
No
Editor spits Internal Errors when loading Scene asset with AssetDatabase.LoadAssetAtPath
How to reproduce:
1. Open the attached "BugReports1.zip" Project
2. Click on Example > ReadObjectsBug
3. Drag the "SampleScene.unity" asset in the Field on the Window
4. Press "Load at Path" button
Expected Behaviour: One error is printed warning the user to use another method for Scene files
Actual Behaviour: 11 internal errors are printed telling the user that some method that is used internally cannot be used with Scene files
Reproducible with: 2017.4.32f1, 2018.4.8f1, 2019.2.2f1, 2019.3.0b1, 2020.1.0a2
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Resolution Note:
Seems to be minor issue, right now LoadAllAssetsAtPath for scenes is not supported. Fixing it would require partial system rewrite