Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.4
2019.4.13f1
2020.2
Issue ID
1311086
Regression
No
[Editor] Script modification during playmode will garble Editor UI when selecting TMP property
How to reproduce:
1. Open the example scene in the attached "InputSystem_Warriors_Project.zip" project
2. Enter PlayMode
3. Edit any script and save it (wait for script recompilation)
4. Select GameObject “UI_Canvas_World_PlayerDisplay”
5. Continuously click on Object “Text_DeviceName (TextMeshProUGUI)” in the inspector
Expected Behavior: The editor stays in the same state without breaking
Actual Behavior: The editor starts flickering with every click, you can see UI text being separated
Reproducible with: 2019.4.20f1, 2020.2.1f1
Could not test with: 2018.4.31f1, 2021.1.0b5, 2021.2.0a4 due to project dependencies being broken
Note:
- Video attached "Screen Recording 2021-02-04 at 09.17.18.mov"
- The issue seems to be hardware/OS-specific since I was not able to reproduce it on windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment