Search Issue Tracker
Fixed in 6000.0.61f1
Fixed in 6000.4.0a3
Votes
0
Found in
6000.0.60f1
6000.2.8f1
6000.3.0b6
6000.4.0a2
Issue ID
UUM-122597
Regression
Yes
Editor freezes when TextMeshPro text with an East Asian line-breaking control character wraps
How to reproduce:
1. Open attached project "IN-120349"
2. Open the "SampleScene"
3. Expand the "Canvas" GameObject in the Hierarchy tab
4. Select the "Text (TMP)" GameObject in the Hierarchy tab
5. In the Inspector, reduce the Width field value to less than 40
6. Observe the Editor
Expected result: Editor does not freeze
Actual result: Editor freezes
Reproducible with: 6000.0.60f1, 6000.2.2f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Not reproducible with: 6000.2.1f1
Reproducible on: Windows 10 (by user), Windows 11
Not reproducible on: No other environments tested
Note: also reproducible in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 6000.0.61f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-121295
Resolution Note (fix version 6000.4.0a3):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-121295