Search Issue Tracker
In Progress
Fix In Review for 6000.2.X
Under Consideration for 6000.0.X, 6000.1.X
Votes
0
Found in
6000.0.47f1
6000.1.0f1
6000.2.0a9
Issue ID
UUM-103737
Regression
No
Editor freezes when changing Gradient or AnimationCurve fields with the runtime binding system
Steps to reproduce:
1. Open the “IN-99644.zip” project
2. Go to “Windows/Bug Repro“ through the Main Menu
3. Click on one of the baxes in the “BugRepro” window to open the Curve or Gradient Editor windows
4. Change any of the fields
5. Observe the Editor freeze
Reproducible with versions: 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
Couldn’t test with versions: 2021.3.51f1, 2022.3.61f1 (Runtime binding is not supported)
Reproducible on: macOS 15.3.2 (M1 Max), Windows 10
Not reproducible on: no other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"
- Warning “CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)“ is present when opening a specific URP project
- GameObjects are transparent when a custom fog renderer feature is enabled
- HDRP Decal Projector "Rendering Layer Mask" overwrite hidden when the value is changed
- Assertion failed and ArgumentException are thrown and Scene/Game views do not render when Render Graph is enabled and requirements are set in Full Screen Pass Renderer Feature
Add comment