Search Issue Tracker
Fixed in 12.0.0
Fixed in 10.4.0, 11.0.0
Votes
1
Found in [Package]
8.2.0
Issue ID
1284358
Regression
Yes
Editor crashes with VFXExpressionContainer::EvaluateExpressions when opening a VFX Graph file
How to reproduce:
1. Open the attached case named "Case_1284358"
2. In the project window open the VFXReporting folder
3. Try opening the Intermediary VFX graph
Expected result: VFX Graph Editor window opens
Actual result: Editor crashes with VFXExpressionContainer::EvaluateExpressions
Reproducible with: 8.2.0(2020.1.0b15), 10.0.0-preview.27(2020.2.0b8), 10.1.0(2021.1.0a1)
Not reproducible with: 7.5.1(2019.4.13f1), 8.1.0(2020.1.0b15)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Resolution Note (fix version 12.0.0):
The actual issue concern a GPU branch which ends reduced : fixing the behavior with package, adding a validation in runtime to avoid the crash.
Fixed in - Unity 2021.2.0a5 and VFX 12.0.0
Resolution Note (fix version 11.0.0):
Fixed in - Unity 2021.1.0b5 and VFX 11.0.0
Resolution Note (fix version 10.4.0):
Fixed in - Unity 2020.3.2f1 and HDRP 10.4.0