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Fixed in 2021.1.X
Fixed in 2018.4.X, 2019.4.X, 2020.2.X
Votes
0
Found in
2019.4
2019.4.3f1
2020.2
Issue ID
1263058
Regression
No
Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh contains NaN values
How to reproduce:
1. Open the attached project named "Case_1263058"
2. Open the Test Scene
3. Click Window -> Rendering -> Lighting Settings -> Generate Lighting
Expected result: The Lightmap is baked without any issues
Actual result: Editor crashes while baking the Scene's lighting
Reproducible with: 2018.4.25f1, 2019.4.4f1, 2020.1.0b16, 2020.2.0a18
Notes:
1. Does not reproduce when Enlighten is used
2. Graphics APIs tested: D3D11, D3D12, Vulkan, OpenGLCore
Workaround: disable GI contribution or seam stiching for meshes with non-finite values in the UV channels.
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Resolution Note (fix version 2021.1):
Fixed in - 2021.1.0a7. The Editor will now throw error messages regarding the use of meshes with NaN values and the light baking process will freeze to prevent a crash.
Resolution Note (fix version 2020.2):
Fixed in - 2020.2.1f1
Resolution Note (fix version 2019.4):
Fixed in - 2019.4.24f1
Resolution Note (fix version 2018.4):
Fixed in - 2018.4.35f1