Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.6.2f1
Issue ID
926673
Regression
No
Editor crashes when opening a project which contains GameFlowEditor.dll at ScriptingInvocation::Invoke
Steps to reproduce:
1. Open the attached project(GameFlow_HololensEdited.zip)
2. Observe the crash
Actual result: Unity crashes
Expected result: Unity should not crash
Reproduced with: 5.5.4p1, 5.6.2p2, 2017.1.0f2, 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment