Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b4
2017.2.0f3
Issue ID
985833
Regression
Yes
Editor crashes when entering/exiting play mode with a high number of TileMap colliders
Steps to reproduce:
1. Open attached "CrashRepro.zip" Unity project
2. Enter "test" scene
3. Enter play mode
-- Unity crashes (if not, exit play mode)
Regression first introduced in: 2017.2.0b4
Reproduced in: 2018.1.0b1, 2017.3.0p1, 2017.2.1p1, 2017.2.0b4
Not reproduced in: 2017.2.0b1, 2017.2.0a4
Note: Sometimes it's necessary to enter and exit play mode few times to reproduce crash
Also, it crashes when you exit Unity while in test scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #972214