Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b4
2017.2.0f3
Issue ID
985833
Regression
Yes
Editor crashes when entering/exiting play mode with a high number of TileMap colliders
Steps to reproduce:
1. Open attached "CrashRepro.zip" Unity project
2. Enter "test" scene
3. Enter play mode
-- Unity crashes (if not, exit play mode)
Regression first introduced in: 2017.2.0b4
Reproduced in: 2018.1.0b1, 2017.3.0p1, 2017.2.1p1, 2017.2.0b4
Not reproduced in: 2017.2.0b1, 2017.2.0a4
Note: Sometimes it's necessary to enter and exit play mode few times to reproduce crash
Also, it crashes when you exit Unity while in test scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #972214