Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.1p4
Issue ID
1034062
Regression
No
Editor crashes on Play when using .NET 4.6 on specific project
Reproduction steps:
1. Open the user's attached project;
2. Try to play the main scene.
Actual results: The project crashes without any pop-up Bug Reporter window, yet, if you try to build the project, the build succeeds without any problems, regardless of build target.
Expected results: the build fails too if there is any kind of problem in the editor.
Reproduced on: 2017.1.3p4, 2017.2.2p4, 2017.3.2f1, 2017.4.3f1, 2018.1.0f2, 2018.2.0b3.
Reproduced only with .NET 4.6 version, 3.5 version works as expected.
Won't fix - the bug is on Firebase plugin side, but also fixed in version 4.4.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
Add comment