Search Issue Tracker
Duplicate
Duplicate in 2021.1.X
Votes
0
Found in
2020.2.3f1
2021.1
2021.1.0a2
Issue ID
1313800
Regression
Yes
Editor crashes at mono_print_method_from_ip when entering Play Mode having Unity remote device set to "Any Android Device"
How to reproduce:
1. Create a new project
2. Open the "Project Settings" window by going to the Menu Bar>Edit>Project Settings...
3. In the "Project Settings" window go to the Editor section and under "Unity Remote" change the "Device" to "Any Android Device"
4. Close the "Project Settings" window and enter Play Mode
5. Observe the crash
Reproducible with: 2019.4.20f1, 2020.2.4f1, 2021.1.0a2, 2021.1.0b5
Not reproducible with: 2018.4.31f1, 2021.1.0a1, 2021.2.0a4
Notes:
Reproducible on Ubuntu 18.04 and Windows 10
The issue is only reproducible when there is no Android support installed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
- Inconsistent value calculations between Operating Systems when casting rigidbody.transform.localScale = Vector3.zero
- Last Prefab changes are reverted when tests on EditMode are executed while Prefab mode is open
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
This is a duplicate of issue #1302221