Search Issue Tracker
Fixed in 5.0.3
Votes
0
Found in [Package]
4.0.2
Issue ID
1385122
Regression
No
"Edit Poly Shape" button disappears in the first "Poly Shape" when selecting another "Poly Shape" and pressing "Quit Editing"
How to reproduce:
1. Open project "Bug_Probuilder_SelectingOtherPolyshapeBreaksTheInspector.zip"
2. Enter the "SampleScene" Scene
3. In the Hierarchy window select "PolyShape1" GameObject
4. In the Inspector window press the "Edit Poly Shape" button
5. In the Hierarchy window select "PolyShape2" GameObject
6. In the Scene window press the "Quit Editing" button
7. Repeat 3rd step
8. Observe the "Edit Poly Shape" button in the Inspector window
Expected result: The "Edit Poly Shape" button is visible
Actual result: The "Edit Poly Shape" button in invisible
Reproducible with: 4.0.2 (2019.4.33f1), 5.0.3 (2019.4.33f1, 2020.3.24f1, 2021.2.0a12)
Not reproducible with: 5.0.3 (2021.2.0a13, 2021.2.5f1), 5.0.4 (2022.1.0b1)
Workaround: In the Hierarchy window select the first "PolyShape" GameObject then in the Inspector window click on three dots at the top right corner and choose "Debug" scroll down and change Edit Mode to "None" then press on the three dots and select "Normal"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unity SDF" font Asset from TMP Extras is pink
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
Resolution Note (fix version 5.0.3):
Fixed in 2021.2.0a13