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Duplicate

Votes

0

Found in

5.4.0f3

Issue ID

821291

Regression

Yes

Edge length based tessellation causes AMD drivers to crash

Graphics - General

-

Reproduction steps:
1. Open the project.
2. Open the "crash" scene
3. Play the scene
4. Wait for drivers to crash.

Unity should now freeze and a message should appear in the corner of the screen that display drivers have crashed.

Note: Calling UnityEdgeLengthBasedTess causes drivers to crash. It happens only in DX11 and DX12 modes with AMD graphics cards.

Reproduced on: 5.5.0a5, 5.4.0f3, 5.3.6p2
No reproduction on: 5.3.5f1, 5.2.5f1

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