Search Issue Tracker
Fixed in 2017.3.0f3
Votes
3
Found in
4.6.4p2
Issue ID
690019
Regression
No
Allocations and GC in other threads not visible in the Profiler
1. Open the attached project, scene and Profiler window.
2. Enable disable the "Use Different Thread" bool in the script, in the Main Camera object. If enabled, a separate thread is used, if not, a Coroutine is used.
3.Aproximately the same memory is allocated on each option.
4. Use the Profile to compare the memory reported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
Add comment