Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2020.3.17f1
Issue ID
1409392
Regression
No
DynamicGI.materialUpdateTimeSlice ignores a set value when hardcoding the value in a script
How to reproduce:
1. Open the user attached "GITest.zip" project
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. Open the Console Window
Expected result: Only "1234" is logged
Actual result: Different values are logged together with the "1234" value
Reproducible with: 2019.4.38f1, 2020.3.18f1
Not reproducible with: 2020.3.19f1, 2020.3.34f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11
Note:
- Reproducible on Windows
- Reproducible on a new project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.19f1