Search Issue Tracker
Fixed
Votes
0
Found in
5.3.3p2
Issue ID
775665
Regression
No
Dragging a texture from browser into unity creates corrupted file instead of a texture
Dragging a texture from browser (Firefox) into unity creates corrupted file instead of a texture.
To reproduce:
1. Open up a new project
2. Drag a texture from your browser into unity (projects tab)
3. Notice the randomly named blank file in the project. Notice there is no texture in the project. Notice the error in the console:
Could not create texture from Assets/gumzjaor.bmp: File could not be read
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
UnityEditor.DockArea:OnGUI()
Expected: texture is imported.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment