Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.11.0-preview.7
Issue ID
1250205
Regression
No
[DOTS] Non-Serialized SharedComponentData gets lost during background conversion
How to reproduce:
1. Open the attached 'BugProject.7z' project
2. Open 'SampleScene' Scene
3. Tick 'New Sub Scene' subscene checkbox in the Hierarchy
4. Enter Play Mode and observe the Console
5. Exit Play Mode
6. Untick 'New Sub Scene' subscene checkbox in the Hierarchy
7. Enter Play Mode
Expected result: Results of Non-Serialized SharedComponentData logged to the Console remains the same with opened and closed subscene
Actual result: Results Non-Serialized SharedComponentData logged to the Console differ dependent if subscene is opened or closed
Reproducible with: 2019.4.0f1(0.9.1-preview.15, 0.10.0-preview.6), 2020.1.0b12(0.9.1-preview.15, 0.10.0-preview.6), 2020.2.0a14(0.9.1-preview.15, 0.10.0-preview.6, 0.11.0-preview.7)
Could not test with: 2018.4.23f1 ECS is not introduced
Notes:
- Screenshots of the issue attached in Edit
- Not reproducible with ComponentData field
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Resolution Note:
The issue related to FixedList has been fixed.