Search Issue Tracker
Fixed in 0.20.0-preview.45
Votes
0
Found in [Package]
0.20.0-preview.35
Issue ID
1364983
Regression
Yes
[DOTS] Error CS1501 is thrown when updating entities package from 0.20.0-preview.26 to 0.20.0-preview.35.
Reproduction steps:
1. Open the attached project "DOTS-FlappyBird"
2. Open Console Window
Expected result: There are no errors
Actual result: There are 2 errors: "Library/PackageCache/com.unity.entities@0.20.0-preview.35/Unity.Entities/WorldUnmanaged.cs(190,31): error CS1501: No overload for method 'Initialize' takes 2 arguments"
Reproducible with: 0.20.0-preview.35 (2020.3.20f1-dots, 2020.3.14f1-dots, 2020.3.6f1-dots)
Could not test with: 0.20.0-preview.26 (failed to downgrade)
Notes:
- Getting "The type or namespace name could not be found" errors after deleting the Library folder
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment