Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b1
Issue ID
980055
Regression
No
[.NET Backend] Changing backends is impossible without killing Unity.exe during restart
To reproduce:
1) Create new project
2) Go to Player Settings
3) Change scripting backend to .NET 4.6 and agree to restart
Expected: Editor restarts
Actual: Editor process is forever suspended
Reproduced in 2017.1.0f3, 2017.2.0b2, 2017.3.0f3, 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment