Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2018.2.X
Votes
0
Found in
2017.4.2f2
Issue ID
1036673
Regression
No
[.NET 3.x] Editor crashes when using covariants
Steps to reproduce:
1. Open user attached project
2. Switch editor back to 3.x scripting runtime version
3. Attach 'BustedScrip.cs' to anything in the scene and enter play mode
Note: All crashes don't leave stack traces or crash logs
Note: Not reproducible using .NET 4.x scripting runtime version as it supports covariants
Reproduced with: 2017.4.3f1, 2018.1.1f1, 2018.2.0b4, 2018.3.0a1
Fixed in: 2018.1.7f1, 2018.2.0b8, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
Add comment