Search Issue Tracker
Won't Fix
Votes
2
Found in
2017.1.0x2
Issue ID
935168
Regression
No
"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting platform in the Build Settings (2D experimental build)
Reproduction steps:
1. Open the attached project.
2. Clear the Console.
3. Go to File > Build Settings.
4. Select any platform.
- Error is printed into the Console:
'TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations'
Reproduced with:
Version 2017.1.0x2-2D-Build (bb105d58a606)
Wed, 03 May 2017 13:49:59 GMT
Branch: 2d/preview
Not reproducible with:
2017.1.0p2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Mazoin
Oct 17, 2017 13:07
Have the same issue on 2017.2.0f3 plus 'Allocation of 35 bytes', both messages printed thousands of times in seconds