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Fixed in 5.0.X
Votes
0
Found in
Issue ID
577731
Regression
No
Don't allow MeshFilter and TextMesh on same GameObject
Unity should not allow a TextMesh and MeshFilter component on the same GameObject since they conflict with each other and try to use the same MeshRenderer component for rendering. (See case 576874.)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
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