Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.1p3
Issue ID
696612
Regression
No
[DLL] PostProcessScene called twice
To reproduce the bug follow the steps:
1. Open "case_696612-PostProcessScene_called_twice" project
2. Open "test" scene
3. Run scene on editor
PostProcessScene is executed twice as the message appears twice:
Editor.onPostprocessScene: Assets/test.unity
UnityEngine.Debug:Log(Object)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
Add comment