Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0a1
Issue ID
856697
Regression
No
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif):
1. Open any Unity project
2. Create a new game object
3. Select it and add Line Renderer component
4. Disable Line Renderer component
5. Drag selected game object to the project view to create a prefab
6. Observe the way prefab looks in the project view
Expected result: line renderer is not visible on prefab in project view when disabled
Actual result: line renderer is visible in project view even though its disabled
Reproducible with: 5.4.4p1, 5.5.1p2, 5.6.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Add comment