Search Issue Tracker
Fixed
Fixed in 2.7.4
Votes
0
Found in [Package]
2.6.0
Issue ID
ADDR-4074
Regression
No
Destroying InstanceOperation leaks the managed shell of the instanced object
Reproduction steps:
1. Open the attached project "ReproProj"
2. In the menu bar, click “File > Build Profiles”
3. Add “Scenes/SampleScene” in the Scene List
4. Select “Development Build“, “Autoconnect Profiler“, and “Deep Profiling Support“
5. Click “Build And Run“
6. Open Memory Profiler (Window > Analysis > Memory Profiler)
7. Take a Snapshot
8. Select Snapshot
9. Open “All Of Memory“ tab
10. Search for “Cube“
11. Expand “Managed Objects” and “System.String“
Expected result: 0 "Assets/Cube.prefab" string entries
Actual result: Multiple "Assets/Cube.prefab" string entries persist
Reproducible with: 2.6.0 (6000.0.44f1) 2.7.0 (6000.0.44f1) (with extra steps in the repro)
Reproducible on:
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Resolution Note:
There are no fixes planned for this Bug