Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0b5
Issue ID
1186485
Regression
No
[Deployment Management] Custom Cursor appears while hovering mouse on the Package Manager Window
Custom Cursor appears while hovering on the Package Manager Window
Steps to repro:
1. Open the attached project.
2. FIle > Build Settings > Player Settings.
3. Assign "Cursor" as a Custom Cursor using asset selector Window.
4. Window > Package Manager > Hover the cursor on Package Manager Window.
Actual Result:
Custom Cursor appears on the Package Manager Window.
Expected Result:
Custom Cursor should not appear on the Package Manager Window.
Reproducible in:
2020.1.0a5, 2019.3.0b5, 2019.2.0f1, 2019.1.0f1.
Environment:
Only on Windows.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Resolution Note (fix version 2020.2):
Fixed in: 2021.1.0a1.495