Search Issue Tracker
By Design
By Design in 2023.3.X
Votes
0
Found in
2021.3.31f1
2022.3.11f1
2023.1.17f1
2023.2.0b14
2023.3.0a11
Issue ID
UUM-53874
Regression
No
Deleted layout displayed in the "Select editor layout" section after its deletion
Steps to reproduce:
- Create and open any project
- Go to the "Select editor layout" section which by default should present the "Default" option, which is above the "Inspector" window (top right corner)
- Create a new layout
- After creation, select it
- When it is selected, find the "Delete Layout" option and select it
- From the sub-menu select the same layout and delete it
- Go to the "Select editor layout" section and observe it
Expected Result: The "Default" option should be displayed as the selected layout was deleted.
Actual Result: The deleted layout title is still presented. Video added in the "Attachments" section.
Reproducible with: 2023.3.0a11, 2023.2.0b14, 2023.1.17f1, 2022.3.11f1, 2021.3.31f1.
Confirmed OS: Sonoma 14.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
I have talked with some Layout devs. We concur that the current behavior is ok:
- You select a custom layout and load it. This becomes your current layout
- You delete the file corresponding to the current layout.
- We have the choice of switching to another layout or keeping your current layout. We have chosen to keep the current layout to avoid changing the layout under the user feet since it is disruptin. User can change layout manually after that.
Resolution Note (2023.3.X):
I have talked with some Layout devs. We concur that the current behavior is ok:
- You select a custom layout and load it. This becomes your current layout
- You delete the file corresponding to the current layout.
- We have the choice of switching to another layout or keeping your current layout. We have chosen to keep the current layout to avoid changing the layout under the user feet since it is disruptin. User can change layout manually after that.