Search Issue Tracker
Won't Fix
Votes
2
Found in
2023.2.4f1
2023.3.0b1
Issue ID
UUM-60059
Regression
Yes
"Delete" key doesn't work when pressed in the GraphView
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the Custom “BehaviourTreeEditor” Editor Window (Megumin AI > BehaviourTreeEditor)
3. Select the “TestNode“ Node
4. Press the “Delete” key
Expected result: Node is deleted
Actual result: Nothing happens
Reproducible with: 2023.1.0a1, 2023.1.20f1, 2023.2.4f1, 2023.3.0b1
Not reproducible with: 2021.3.34f1, 2022.2.0a17, 2022.3.17f1
Reproducible on: M1 MacOS 14.2, Windows 10 (22H2)
Not reproducible on: No other environment tested
Note: KeyDownEvent is not being triggered in GraphView when the “Delete“ key is pressed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
Resolution Note:
It is required that an element in the panel has the focus for the shortcut to work. This can be done by adding: "graphView.focusable = true; graphView.Focus();" in the Script