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Won't Fix
Votes
0
Found in
5.5.0f3
Issue ID
869235
Regression
No
Deferred Rendering Path ignores Camera Rect when rendering to RenderTexture
Reproduction steps:
1. Open the attached project
2. Open the "TestScene"
3. Enter Play mode
4. Select Camera Left / Camera Right gameObjects in the hierarchy
5. Set their rendering path to Deffered
Result: Deferred rendering ignores the position and size of the Camera rect when it renders to a RenderTexture
Reproducible on: 5.4.4f1, 5.5.0p3, 5.6.0b3
Tested on Windows 10
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icinema
Mar 15, 2018 06:04
Why won't this be fixed?