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Fixed
Fixed in 2021.3.57f1, 2022.3.67f1, 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1
Votes
0
Found in
2021.3.56f1
2022.3.66f1
6000.0.57f1
6000.2.4f1
6000.3.0b1
6000.4.0a1
Issue ID
UUM-116587
Regression
No
Default name of manually created Global Light 2D GameObject differs from the one included in the initial project Scene
Steps to reproduce:
1. Create a Universal 2D project
2. Create Global Light 2D GameObject (GameObject > Light > Global Light 2D)
3. Observe the name of newly created GameObject
Actual results: “Light 2D” name is displayed
Expected results: “Global Light 2D” name is displayed
Reproducible with versions: 2021.3.56f1, 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1
Tested on (OS): macOS Sequoia 15.4 (M4), Windows 11
Note: All of the other types of 2D Light GameObjects names also become “2D Light” upon GameObject creation
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