Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
554781
Regression
No
Default material properties and default values for new PhysicMaterial don't match
Currently, when you create a new PhysicMaterial, friction will be set to a default of 0.4.
When you assign no material at all, it uses the default material, which has friction at 0.6.
These should probably match.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment