Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
10.0.0-preview 26
Issue ID
1282658
Regression
No
Decals are not rendered when using URP with Screen Space Decal(SSD) shaders
How to reproduce:
1. Open the attached project("Easy Decal Test URP.zip")
2. Click on a Decal
3. In the Inspector change the shader to any SSD shader for example, "Multiply SSD"
Expected results: the Decal gets rendered correctly
Actual results: the Decal does not render
Reproducible with: 2019.4.12f1, 2020.1.8f1, 2020.2.0b6 (URP 7.3.1 - 10.0.0-preview 26)
Could not test with: 2018.4.28f1 (no URP)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
This is a duplicate of issue #1257518