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Fixed in 13.1.3

Votes

0

Found in [Package]

12.0.0

Issue ID

1354651

Regression

No

Decal Material Normal Blend affecting whole area of URP Decal Projector

Package: Scriptable Render Pipeline Universal

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Steps to reproduce:
1. Open users’ project “2021.2 Test Project.zip”
2. In the Hierarchy window double click Game Object “bullet hole” to zoom in
3. In the Inspector window expand “Bullet Hole (Material)” properties
4. Under Inputs change the “Normal Blend” value to 1

Expected results: Normal Blend does not affect transparent Base Map parts
Actual results: The whole area inside URP Decal Projector is affected by Normal Blend

Reproducible with: 12.0.0 (2021.2.0a4, 2021.2.0b9, 2022.1.0a6)
Could not test with: 11.0.0 (2021.2.0a3) or lower, decals were added to 12.0.0 version

  1. Resolution Note (fix version 13.1.3):

    Fixed in 13.1.3 (2022.1.0b1)

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